While we were finishing our DJ game we also worked on some of SCEE London's titles. Since it had been released, we were a big fan of the EyeToy® games. Not only because they were fun to play but also because they were the kinds of games that we wanted to make.
EyeToy Groove was EyeToy's second game after EyeToy Play. In it, the player waved their arms around to popular music tracks. Think 'Dance Mat meets the YMCA dance'. It's a fun game that anyone can play; exactly the kinds of games that we wanted to be involved with.
While Sony London's EyeToy team started work on their next big project they asked us to handle the Japanese version of the game which involved a whole new set of tracks and a whole new set of dance moves.
EyeToy Groove Japanese was actually Relentless' first mastered title. Those crazy Japanese pop songs still haunt us to this day.
Another title which we greatly admire is SingStar™. Along with EyeToy, it wrote the book on social games.
In 2004, when an opportunity to work on SingStar came up, we jumped at it. We handled the Norwegian, Swedish and Australian versions of SingStar Pop. This, like the EyeToy work, involved taking music tracks for those titles and annotating them for use in game.
The SingStar group are meticulous about how the melodies are handled in game. Just because SingStar is used in a party environment and is made to look simple, don't think that they don't care about every single note. It was much harder work than we thought, but it was also a lot of fun.
We also did a very small amount of work on SCEE's EyeToy Kinetic game. Again it was great to work with the talented team at Sony London.