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BAFTA Youth Mentoring Programme

11 November 2009

Last week Ruben Farrus, one of our designers on Blue Toad Murder Files went to London to volunteer in The BAFTA Youth Mentoring Programme. This initiative is led by BAFTA, Media Trust and other youth organisations, which work closely to help unlock young people's potential.

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The four secrets of social games design

9 November 2009

Mies van der Rohe’s much-quoted maxim ‘Less is more’ is not the games industry’s mantra. Games must traditionally have more levels, more graphics, more weapons, and more buttons. ‘More is more’ would be closer.

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The art of mass-market social games

21 September 2009

Gamers, the specialist press and even game developers have long measured progress in graphics by escalating pixels and polygon counts. Oh, and bullets and explosions. With few exceptions (Gran Turismo comes to mind) accolades for graphics invariably go to first-person shooters striving for photo-realism.

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